Major examples include not being aware that one is in combat at all (vs. For a creature to be flat-footed, there has to be something wrong with that creature’s ability to respond to any situation. Most relevantly to this question, a creature is either flat-footed or it isn’t: there’s no way in the game to be flat-footed with respect to one creature and not with respect to another. While flat-footed is generally the rarer/more serious condition, ninjas can make sudden strikes against barbarians because there are other ways to deny Dex to AC even if the barbarian’s uncanny dodge makes them immune to the flat-footed condition. the Complete Adventurer ninja’s sudden strike). Several abilities require that your target be flat-footed specifically (such as the hand of death you mention), while other abilities require merely that the target not have Dex to AC (e.g. Uncanny dodge makes one immune to being flat-footed, as well as lets you retain your Dex to AC against invisible attackers, but not to other ways of losing your Dexterity bonus to AC.īeing flat-footed prevents attacks of opportunity and immediate actions losing your Dexterity to AC does not. The distinction is important for a number of reasons, including: This makes it very clear that being flat-footed is just one of several ways to lose your Dexterity bonus to AC. Being caught flat-footed at the beginning of combat is also this sort of situation-see Flat-Footed, below. You lose your Dexterity bonus when, for example, an invisible opponent attacks you, you’re climbing, or you’re stunned. Sometimes you can’t react to a blow, so you’re denied your Dexterity bonus to AC, but any Dexterity penalty still applies. While this was certainly always the case, Rules Compendium has the clearest statement of this fact that I could find: Losing your Dexterity bonus to AC is one of the effects of becoming flat-footed:Ī flat-footed character loses his Dexterity bonus to AC (if any) and cannot make attacks of opportunity.īut there are other ways to lose your Dexterity bonus to AC, without becoming flat-footed. So, could this be the same case? Could it be that if attacked by an invisible attacked you are flat-footed even if it's not explicitly said? In that question, it came to light that the damage calculation of the feat is the same as an off-handed attack but it's not explicitly said it is. However, this question came to my head after asking about the feat Snap Kick: Is the damage from Snap Kick fixed like, for example Insightful Strike or can you add any more bonuses to it? If going by RAW, it shouldn't be possible. So, the question is: can my swordsage use Hand of Death against an opponent that has already acted in combat by using Cloak of Deception? The SRD mentions that if someone is attacked while the attacker is invisible, he's denied of its Dexterity bonus, but does not specify it's flat-footed (even if, logically, it should). When you initiate this maneuver, you turn invisible, as the greater However, my swordsage also knows Cloak of Deception: His Dexterity bonus to AC (if any) and cannot make attacks of (DC 14 + your Wis modifier) or be paralyzed for 1d3 rounds.Īccording to the SRD, being flat-footed means the following:Ī character who has not yet acted during a combat is flat-footed, not ![]() This attack hits, your opponent must make a successful Fortitude save ![]() This maneuver, you make a melee touch attack against your opponent. This maneuver functions only against flat-footed opponents. My swordsage just got the maneuver Hand of Death:
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